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Introduction to 3D Game Programming with DirectX 11 (Paperback)
By:
Frank D. Luna
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Mastering C++ Game Animation Programming: Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulkan (Paperback)
By:
Michael Dunsky
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Game Anim: Video Game Animation Explained (Paperback)
By:
Jonathan Cooper
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Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
By:
Andrew J. Hanson
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Game AI Uncovered: Volume Three (Kindle Edition)
By:
Paul Roberts
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Programming with C++20 - Concepts, Coroutines, Ranges, and more (Paperback)
By:
Andreas Fertig
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Data-Oriented Programming Unlearning objects (Paperback)
By:
Yehonathan Sharvit
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Artificial Intelligence: A Modern Approach (Hardcover)
By:
Stuart Russell
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The Art of Writing Efficient Programs: An advanced programmer's guide to efficient hardware utilization and compiler optimizations using C++ examples (Paperback)
By:
Fedor G. Pikus
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AI Techniques for Game Programming (Paperback)
By:
Mat Buckland
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Clean Code: A Handbook of Agile Software Craftsmanship (Paperback)
By:
Robert C. Martin
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Game Engine Black Book: Doom (Paperback)
By:
Fabien Sanglard
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Behavioral Mathematics for Game AI (Applied Mathematics)
By:
Dave Mark
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Game Coding Complete (Paperback)
By:
Mike McShaffry
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Code Complete: A Practical Handbook of Software Construction (Paperback)
By:
Steve McConnell
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C++ High Performance: Boost and optimize the performance of your C++17 code (Kindle Edition)
By:
Viktor Sehr
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Optimizing software in C++ (ebook)
By:
Agner Fog
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Hacker's Delight (Hardcover)
By:
Henry S. Warren Jr.
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Game Engine Architecture (Hardcover)
By:
Jason Gregory
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Introduction to Algorithms (Hardcover)
By:
Thomas H. Cormen
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Data-oriented design: software engineering for limited resources and short schedules (Paperback)
By:
Richard Fabian
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Computer Systems: A Programmer's Perspective (Hardcover)
By:
Randal E. Bryant
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Programming Game AI by Example: . (Paperback)
By:
Mat Buckland
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3D Math Primer for Graphics and Game Development (Unknown Binding)
By:
Fletcher Dunn, Ian Parberry
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Game AI Pro 3: Collected Wisdom of Game AI Professionals (Hardcover)
By:
Steve Rabin
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Development & Deployment of Multiplayer Online Games Vol. I (Paperback)
By:
'No Bugs' Hare
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Multiplayer Game Programming: Architecting Networked Games (Game Design)
By:
Josh Glazer
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Best of Game Programming Gems (Hardcover)
By:
Mark DeLoura
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C++ For Game Programmers (Game Development Series)
By:
Mike Dickheiser
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Modern C++ Design: Generic Programming and Design Patterns Applied (Paperback)
By:
Debbie Lafferty
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Effective STL: 50 Specific Ways to Improve Your Use of the Standard Template Library (Paperback)
By:
Scott Meyers