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Gd Game Physics Books Categories
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Game Physics Cookbook (Paperback)
By:
Gabor Szauer
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Game Physics (Interactive 3d Technology Series)
By:
David H. Eberly
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Learning Game Physics with Bullet Physics and OpenGL (Paperback)
By:
Chris Dickinson
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Fluid Engine Development (ebook)
By:
Doyub Kim
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Foundations of Physically Based Modeling and Animation (Hardcover)
By:
Donald H. House
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The Art of Fluid Animation (Paperback)
By:
Jos Stam
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Fluid Simulation for Computer Graphics (Hardcover)
By:
Robert Bridson
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Game Physics Pearls (Hardcover)
By:
Gino van den Bergen
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Fluid Simulation for Computer Graphics (Hardcover)
By:
Robert Bridson
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Collision Detection in Interactive 3D Environments (Morgan Kaufmann Series in Interactive 3D Technology)
By:
Gino van den Bergen
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Physics Modeling for Game Programmers (Paperback)
By:
David Conger
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Physics for Game Programmers (Paperback)
By:
Grant Palmer
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Physics for Game Developers (Paperback)
By:
David M. Bourg
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Game Physics Engine Development (Series In Interactive 3D Technology)
By:
Ian Millington
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Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
By:
Christer Ericson