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Game Development Books Categories
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The Art of Game Design: A Book of Lenses (Paperback)
By:
Jesse Schell
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Blood, Sweat, and Pixels (Kindle Edition)
By:
Jason Schreier
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Game Programming Patterns (Paperback)
By:
Robert Nystrom
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A Theory Of Fun For Game Design (Paperback)
By:
Ralph Koster
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Game Engine Architecture (Hardcover)
By:
Jason Gregory
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Level Up!: The Guide to Great Video Game Design (Paperback)
By:
Scott Rogers
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
By:
Tracy Fullerton
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Rules of Play: Game Design Fundamentals (Mit Press)
By:
Katie Salen Tekinbaş
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
By:
David Kushner
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Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
By:
Jason Schreier
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Game Feel (Morgan Kaufmann Game Design Books)
By:
Steve Swink
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Designing Games: A Guide to Engineering Experiences (Paperback)
By:
Tynan Sylvester
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Game Mechanics: Advanced Game Design (Paperback)
By:
Ernest Adams
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Real-Time Rendering, Third Edition (Hardcover)
By:
Tomas Akenine-Möller
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Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
By:
Gabrielle Zevin
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Programming Game AI by Example: . (Paperback)
By:
Mat Buckland
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Game Coding Complete (Paperback)
By:
Mike McShaffry
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A Playful Production Process: For Game Designers (and Everyone)
By:
Richard Lemarchand
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (Paperback)
By:
Jeremy Gibson Bond
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A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design (Game Design/Usability)
By:
Anna Anthropy
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Foundations of Game Engine Development, Volume 1: Mathematics (Paperback)
By:
Eric Lengyel
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Mathematics for 3D Game Programming and Computer Graphics, Third Edition (Hardcover)
By:
Eric Lengyel
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Artificial Intelligence for Games (Morgan Kaufmann Series in Interactive 3D Technology)
By:
Ian Millington
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Challenges for Game Designers (Paperback)
By:
Brenda Brathwaite
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The Design of Everyday Things (Paperback)
By:
Donald A. Norman
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3D Math Primer For Graphics and Game Development (Wordware Game Math Library)
By:
Fletcher Dunn
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Designing Virtual Worlds (Paperback)
By:
Richard Bartle
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Advanced Game Design: A Systems Approach (Paperback)
By:
Michael Sellers
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Unity in Action (Paperback)
By:
Joseph Hocking
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Fundamentals of Game Design (Paperback)
By:
Ernest Adams
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The Ultimate Guide to Video Game Writing and Design (Paperback)
By:
Flint Dille
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Play Nice: The Rise, Fall, and Future of Blizzard Entertainment (Hardcover)
By:
Jason Schreier
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Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration (Hardcover)
By:
Ed Catmull
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Agile Game Development with SCRUM (Addison-Wesley Signature) (Addison Wesley Signature Series)
By:
Clinton Keith
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Flow: The Psychology of Optimal Experience (Paperback)
By:
Mihály Csíkszentmihályi
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Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
By:
Jane McGonigal
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Foundations of Game Engine Development, Volume 2: Rendering (Paperback)
By:
Eric Lengyel
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Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
By:
Sid Meier
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The Indie Game Developer Handbook (Paperback)
By:
Richard Hill-Whittall
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Control Freak: My Epic Adventure Making Video Games (Kindle Edition)
By:
Cliff Bleszinski
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Gender Inclusive Game Design: Expanding The Market (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
By:
Sheri Graner Ray
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The Making of Prince of Persia (Kindle Edition)
By:
Jordan Mechner
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Game Balance (Paperback)
By:
Ian Schreiber
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Critical Play: Radical Game Design (Hardcover)
By:
Mary Flanagan
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The Secret Science of Games (Kindle Edition)
By:
John Hopson
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Think Like A Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential (Kindle Edition)
By:
Justin Gary
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How Games Move Us: Emotion by Design (Playful Thinking)
By:
Katherine Isbister
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Unity Game Development Cookbook: Essentials for Every Game (Kindle Edition)
By:
Paris Buttfield-Addison